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181. Exploration in Odyssey: why does it suck and how to fix it? - in Missions & Complexes [original thread]
Hacking/Archaeology escalations would be pretty cool. Tying it in to R64 moon goo.... not so much.
- by Vladimir Norkoff - at 2013.06.13 06:15:00
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182. Scanning is now useless THANKS CCP - in Missions & Complexes [original thread]
Aracno't wrote: first strike is our scan strength has dropped making it harder for us to find stuff second strike now that its so easy to scan everyone is out there scanning Wait, wut? So it's harder, but it's so easy everyone is doing it? ......
- by Vladimir Norkoff - at 2013.06.13 06:12:00
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183. [IMPLANTS] New Sets - in Player Features and Ideas Discussion [original thread]
mmm... I think those implants don't exist so that the tanking forms are kept distinct. Plus, shield buffer implant would give the secondary effect of increased regen which would make it just a wee bit overpowered. I wouldn't mind seeing them, just...
- by Vladimir Norkoff - at 2013.06.12 21:38:00
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184. Cynoship nerf - in Player Features and Ideas Discussion [original thread]
Well if you want stop hotdrops then you just prevent a ship that goes thru a bridge from being able to activate any mods for "x" amount of time. Nobody is going to jump a fleet/gang into a potential combat situation if the ships have to sit there ...
- by Vladimir Norkoff - at 2013.06.12 11:57:00
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185. CCP Rise, you are my only hope - in Player Features and Ideas Discussion [original thread]
Little Dragon Khamez wrote: Isnt the hyperion, just super awesome and full of 'options'. *shrug* Perhaps. But I think we are getting away form the point of the thread. Which was TPs and Drone UI. If you want to debate the pros and cons of Amar...
- by Vladimir Norkoff - at 2013.06.12 00:02:00
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186. CCP Rise, you are my only hope - in Player Features and Ideas Discussion [original thread]
Little Dragon Khamez wrote: ...whilst Gallente players got changes within 2 hours of the Gallente Battleship Thread starting. Ummm.... no. Our magnificent space potato was turned into some crappy PvE sentry boat farmer. And your battleships t...
- by Vladimir Norkoff - at 2013.06.11 23:46:00
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187. Drone Interface Lag - in Test Server Feedback [original thread]
Celestial One wrote: I noticed a large amount of lag when trying to launch drones on sisi. Right clicking a group in the drone ui to launch has a large lag time before the menu pops up. Very annoying. It's not just on Sisi, it's on TQ as well....
- by Vladimir Norkoff - at 2013.06.08 05:53:00
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188. Future of all industrials that arent Iteron V? - in Ships and Modules [original thread]
Myrdreon Crow wrote: Without some racial aspect to make them unique (like they can do trough weapons for most ships) it seems unrealistic to get 12 unique flavors. Then give them weapon bonuses? Make it so an Industrial can fend off a combat ...
- by Vladimir Norkoff - at 2013.06.07 07:38:00
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189. Data & Relic Signatures Everywhere..!! - in Missions & Complexes [original thread]
Soul-Crashing Lag wrote: What can I be doing wrong? :) It really depends what you're used to getting ISKwise from other endeavours. Of course you get SOME isk... but it's certainly in the low lower tier of isk/time spent income list. A dozen o...
- by Vladimir Norkoff - at 2013.06.05 10:25:00
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190. [Hacking] Mini Container Loot Distribution - in Missions & Complexes [original thread]
Nar Tha wrote: If you find any errors or have additions, pls let me know.. Looks about right. Though in Data sites I'd go for the Data cans before Parts.
- by Vladimir Norkoff - at 2013.06.05 09:28:00
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191. Mintchip thread: Where are you? - in EVE General Discussion [original thread]
Cannibal Kane wrote: She is a community rep for god sakes. Not a DEV... I would have said DUFAQ is she was hired to make changes to my SpaceShips. But she's a GIRL!!!111 With lady-parts and cooties and stuff! That makes her bad, unless she pos...
- by Vladimir Norkoff - at 2013.06.05 09:19:00
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192. So I put in a petition about Game of Thrones... - in EVE General Discussion [original thread]
Yeah, that DM response is bullshiite, dude. Demand to have it escalated and get that crappy DM fired. Simply no reason that should have happened on GoT, and CCP did NOTHING to prevent it. And the lame cop-out excuse by the GM just makes it that mu...
- by Vladimir Norkoff - at 2013.06.05 09:08:00
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193. Data & Relic Signatures Everywhere..!! - in Missions & Complexes [original thread]
Soul-Crashing Lag wrote: Scanned and looted around 20+ data/relic sites and the income is ridiculous. Absolutely not worth it ISKwise.... shame because it's actually fun now. You must be doing it wrong. Cuz even with the annoying loot spew I'...
- by Vladimir Norkoff - at 2013.06.05 08:53:00
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194. AFK/IDLE Icon next to/above players standing icon in local chat - in Player Features and Ideas Discussion [original thread]
Astroniomix wrote: No it's a nerf because the cloaked ship is going to have to move before he can do anything. (unless the victim somehow wandered within point range on his own) So everyone is going to see the "afk" tag disappear and dock up. ...
- by Vladimir Norkoff - at 2013.06.01 23:22:00
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195. AFK/IDLE Icon next to/above players standing icon in local chat - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: Then deal with afk players like the rest of us do, or is this a stealth nerf afk cloaking thread? It's actually a "buff afk cloaking" thread. For the first couple times people will be at ease once they see the AFK ic...
- by Vladimir Norkoff - at 2013.06.01 14:57:00
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196. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Der Rest wrote: Yeah right why skilling and investing money to get better? Next time marauders get banned from lvl 4 missions because they are overpowered or w/e. Believe it or not, this addon is a kick to the nuts for exploring vets. Believe...
- by Vladimir Norkoff - at 2013.06.01 14:40:00
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197. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Alvatore DiMarco wrote: Some of us have invested quite a bit of time and money into our T3s and would like to continue using them. We're familiar with them and we enjoy flying them. Believe it or not, there are other things in this game than yo...
- by Vladimir Norkoff - at 2013.06.01 13:33:00
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198. Try our new hacking/archaeology sites! - in Test Server Feedback [original thread]
Hehaw Jimbojohnson wrote: 3) The hacking minigame is still nothing but a random failfest. If you happen to get suppressors near the start of the hack, you're pretty much done, no matter what you do. Since it is all hidden, there's absolutely N...
- by Vladimir Norkoff - at 2013.06.01 11:42:00
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199. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
CCP Bayesian wrote: I just want to tackle a few of these points. Firstly I don't think a mechanic can be inherently bad if a portion of people like it and the trend we've seen so far on these threads is that as we make changes the feedback is b...
- by Vladimir Norkoff - at 2013.05.31 14:29:00
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200. Sticky:Feedback for Hacking/Archaeology feature from 27/5/13 onward - in Test Server Feedback [original thread]
Destoya wrote: Please please reserve the +10 bonus for the specialized T2 ships. It should be +5 or +7.5. This theme of making T3 as good or better than specialized T2 ships does not fit with the original vision or promise of the ships and is c...
- by Vladimir Norkoff - at 2013.05.30 16:13:00
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